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Greg De Santis
  • 41, Male
  • Franklin, NJ
  • United States
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Hello Everyone! My Brain Hurts and I Think I Like it!

Latest Activity

If you have a big enough power supply and a powerful enough card you will have an unparalleled experience with computer graphics when comparing them to either a PS3 or Xbox 360. The programmers have a tougher time with PC games because they have ...
yesterday
Yeah my computer is very important. It is my life. Without my computer my life would come to a screeching halt - I would not be able to go to school, go to work, pay my bills, keep in touch with the outside world, watch my cable TV or do any PC ga...
yesterday
Either very cold ice water (literally - little chunks of ice floating in it), or freshly brewed coffee with no milk or sugar.
yesterday
For the most part Xbox 360 Elites, play at HD 720P resolutions and in computer terms that is 1280x720, which is a horribly low resolution for playing games on a computer. Normally on A regular gaming computer you usually play games at a resolution...
yesterday
These are all Unrestricted Freeware programs there should be something here for everyone. Koyote Soft Free Video Converter 2.3.0.0 Pros: Very simple, some tweaks allowed, good device presets Cons: No custom presets or conversions to FLV, no audio...
on Thursday
If you are looking to get a combo purchase for a motherboard and processor for about $150, then you would be looking at something like this: Biostar T41 HD Motherboard & Intel Pentium Dual Core E5300 Processor w/ Fan Bundle http://www.tigerdirect....
on Wednesday
You can always go to http://www.crucial.com to use the memory scanner (Crucial System Scanner tool) so it can tell you what kind of RAM your computer has plus its speed, and what type of motherboard you have (Crucial Memory Advisor™ tool). And you...
on Monday
on Monday
on Monday
November 15
November 15
November 14
My Mom's Virgin Mobile $7.00 per month. My Net 10 Phone $16.60 per month. Our home Landline $15.00 per month. I know it is not much, nothing fancy just pay as you go phone service and some texting. Had it like this for 5 years, don't see any reas...
November 13
Now comes the big question - what great motherboard did you go with?
November 12
November 12
That is right! :) For now the i7 and its new motherboard architecture is good enough, especially when compared to my aging Socket 775: Q6600 rig: 2.40 gigahertz Intel Core2 Quad Q6600 - Board: Intel Corporation D975XBX2 and my Socket 939 Processor...
November 12
yes, I know what you mean. When it comes to computers, I go halfsies on my home network. Half of my computers are AMD/ATI; and the other half of my computers are Intel/NVIDIA. I actually like both AMD and Intel architectures, they are both good in...
November 12
Yes, that is the thing about software and hardware advancing to quickly passed each other. In this case 6-core processor is by far too much overkill, and we all know that there is no software that can take advantage of all six core is readily. But...
November 12
I'm always excited for new hardware. Though I'm more of a AMD/ATI fan then anything else.
November 12
this would be a great chip if your programs took full advantage of the extra processing power....otherwise the i7 is good enuf
November 12

Profile Information

What kind of geek are you?
Technology Geek: I can't stop building networks. I can't stop building and upgrading computer systems. I can't stop assimilating technology.
Why do you consider yourself a geek?
When I turn on all my computers - the sun dims. I've been around technology so long my veins turned to wires and when I get cut I bleed computer chips.
How did you find out about our Geek community?
From Mr. Chris Pirillo himself via The Chris Pirillo Show podcast downloaded from Itunes.
What are your "geeky equipment" specs?
[Main System}
2.40 gigahertz Intel Core2 Quad Q6600
Board: Intel Corporation D975XBX2
4GB Ram DDR2 PC2-6400 (400 MHz)
NVIDIA GeForce 8800 GTS 640mb DDR3 [Display adapter]
ACR Acer P241W [Monitor] (24.0"vis, s/n LB4040014320, April 2008)
Gateway FPD1830 [Monitor] (18.2"vis, June 2003)
TV Card: Pinnacle Systems PCTV 800i PCI ATSC Hybrid TV + FM Radio
ST3500830AS c: (NTFS on drive 0) 500.10 GB
Maxtor 6 L300R0 f: (NTFS on drive 2) 300.08 GB
TSSTcorp CDW/DVD TS-H492A [DVD/CDRW CD-ROM drive]
Samsung CLP-300 Series Printer on IP_192.168.1.100
Texas Instruments OHCI Compliant IEEE 1394 Host Controller
USB Human Interface Device (5x)
Creative PC-CAM 600 (Still Image)
Creative PC-CAM 600 (Video) #2
HID Keyboard Device
Logitech PS/2 Keyboard
MonsterGecko PistolMouse FPS
Logitech HID-compliant G5 Laser Mouse
Logitech-TrackmanMarble Mouse PS/2
USB Root Hub (5x)
Xbox 360 Wireless Receiver for Windows (Used as a mouse)
Dual Boot
Windows XP Professional Service Pack 3
Windows Vista Ultimate Service Pack 1

[Secondary System]
Operating System: Windows Vista Ultimate 64bit Service Pack 1
Processor: 2.60 GHZ AMD Dual Core FX60
Board: Nforce4 Asus A8N-SLI
TSSTcorp CDW/DVD TS-H492A [CD-ROM drive]
ST3500830AS [Hard drive] (500.11 GB) -- drive 0
3028 Megabytes Installed Memory
SLI NVIDIA Dual GeForce 7900 GTS [Display adapters]
Pinnacle Systems PCTV 800i PCI ATSC Hybrid TV + FM
Modem Blaster USB DE5670
U.S. Robotics V.92 Fax Win Int [Modem]
1394 Net Adapter
Intel(R) PRO/1000 PL Network Connection

[Fun system]
Xbox 360 Elite
What do you want to be when you grow up?
Perfect - since that's impossible, looks like I'll have to keep growing and finding ways of getting better as time goes on. The long term goals are usually the best ones and the most appreciated.
What makes you laugh?
The Unexpected - animal antics, playful animals doing funny things.
What is the thing in life you treasure most?
My Memories and Experiences to help me keep focused and motivated for looking to the future.
What's the geekiest thing you've ever done?
I turned my house into one giant computer lab / bunker. Each room has a different purpose / theme such as: home office, testing center, wireless lab, repair bay, Windows Server environment, Novell environment, Gaming room, Laptop room, multimedia / T.V. / HD room, and tech manual / research / storage room. The next step is to turn it into a self sustained biosphere.
What do you do to entertain yourself?
PC Gaming, Xbox 360 Gaming, 3,000+ Technology Podcasts, Around the clock Internet surfing
Favorite music, movies, books, shows, artists, games, people, events, hobbies, etc.?
[My Windows Vista Tech Manuals:]
Microsoft Windows Vista Unveiled Beta 2 (Sams), Windows Vista Secrets (Wiley), Microsoft Windows Vista Unleashed (Sams), Microsoft Windows Vista Bible (Wiley), Microsoft Windows Vista Ultimate Bible (Wiley), Using Microsoft Windows Vista Special Edition (Que), Windows Vista Resource Kit (Microsoft Press)

[My Windows Server 2003 Tech Manuals:]
Windows Server 2003 Bible (Wiley), Best Damn Windows Server 2003 Book Period (Syngress), Windows Server 2003 The Complete Reference, Hacking Exposed Windows Server 2003 (McGraw Hill / Osborne), Windows Server 2003 Resource Kit (Microsoft Press) - Which includes: Windows Administrator's Automation Toolkit, Windows Security Resource Kit 2, Windows Internals 4, Windows Server 2003 Performance Guide, Windows Registry Guide 2, Windows Server 2003 Troubleshooting Guide, Windows Group Policy Guide

[My Network Security / Hacking Tech Manuals:]
Network Security Bible (Wiley), Security In Computing (Prentice Hall), Hacking Exposed Network Security Secrets & Solutions (McGraw Hill / Osborne), Hacking Exposed Computer Forensics Secrets & Solutions (McGraw Hill / Osborne), Hacking Exposed Windows Server 2003 (McGraw Hill / Osborne), Counter Hack Reloaded (Prentice Hall), Gray Hat Hacking The Ethical Hacker's Handbook (McGraw Hill / Osborne)

[My Windows XP Tech Manuals:]
Windows XP Professional Resource Kit Documentation (Microsoft Press), Windows XP Secrets (Hungry Minds), Upgrading And Repairing Windows XP (Que), Windows XP For Power Users Power Pack (Wiley), Platinum Edition Using Microsoft Windows XP (Que), Alan Simpson's Windows XP Bible (Hungry Minds), Windows XP Under The Hood (Que), Windows XP Registry (A-List), Windows XP Tips & Techniques (McGraw Hill / Osborne), Windows XP Killer Tips (New Riders)

[My Hardware Upgrading / Maintenance Tech Manuals:]
Upgrading And Repairing PCs Editions (Que): 3, 5, 6, 8, 10, 11, 12, 13, 14, Upgrading And Repairing Laptops (Que), Upgrading And Repairing Networks 4th Edition (Que), Upgrading And Repairing Windows XP (Que), Upgrading And Maintaining Your PC (Abacus)

[My Linux Tech Manuals:]
Red Hat Linux 9 Bible (Wiley), Red Hat Linux 7 Bible (Wiley), Red Hat Linux Secrets (IDG Books), Parallel Operating Systems With Widows XP And Linux (Thomson), Linux Unleashed (Sams), Unix For Dummies (IDG Books), More Unix For Dummies (IDG Books), BSD Internet Super Server

[My Xbox 360 Games I Own:]
Battlefield 2: Modern Combat; BioShock; Blacksite Area 51; Burnout Paradise; Condemned 2: Bloodshot; Dead Rising; Fallout 3; F.E.A.R.; F.E.A.R. Files, Frontlines: Fuel of War; Full Auto; Gears of War; Grand Theft Auto IV; GRID; Gun; Halo 3; Just Cause; Lost Planet: Extreme Condition; Marvel: Ultimate Alliance; Mass Effect; MotoGP'06; Need For Speed Carbon; Perfect Dark Zero; Prey; Project Gotham Racing 3; Project Gotham Racing 4; Saints Row; Saints Row2; Star Trek: Legacy; The Elder Scrolls IV: Oblivion - Game of the Year Edition; The Orange Box with Portal; Destroy All Humans! 2; Destroy All Humans!; Grand Theft Auto: San Andreas

Greg De Santis's Photos

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Greg De Santis's Blog

Greg De Santis

A gamer's list of games just for the fun of it.

This is nothing more than a gamer’s list of collected games. This is just a way for me to keep track of them and compare them to others and to be viewed by anyone that has a general interest in gaming. Plus I compiled the list just for the fun of it. Even going through this as thorough as I can, I am still finding a few that missed the list, such as Descent: Freespace - Silent Threat.

Gaming has come a long way in some ways and significantly regressed in other ways. And SecuROM (and everything… Continue

Posted on June 19, 2009 at 11:30pm — 3 Comments

Greg De Santis

Hard Drive Cheat Sheet from Fastest to Slowest

This list is not a complete list of hard drives, but as thorough as I could get it for now (the top 882 hard drives). This list is as accurate at I can get it for now, and it is updated when I either get additional hard drives specs / benchmarks, changes or when others assist with additional information.

This list is only meant to be a general comparative chart (my cheat sheet) to view and compare individual hard drives to each other, so when I get the frequent questions asked to me - What is t… Continue

Posted on June 18, 2009 at 10:42pm — 3 Comments

Greg De Santis

List of Single Processors from Fastest to Slowest.

This list is not a complete list of processors, but as thorough as I could get it for now (the top 620 processors). This list is as accurate at I can get it for now, and it is updated when I either get additional processors / benchmarks, changes or when others assist with additional information.

This list is only meant to be a general comparative chart to view and compare individual processors to each other, so when I get the frequent questions asked to me - Which one is the fastest processor?… Continue

Posted on June 16, 2009 at 10:01pm —

Greg De Santis

Data and File Recovery Freeware List

This is my latest data recovery tool list that I just updated. These recovery tools are licensed as freeware. So a blog is just the place to consolidate them all for everyone's use and to keep track of them. There should be something here to meet most needs. Have fun, happy learning. :)

Recuva 1.27.419
Website: http://www.recuva.com/
Download link: http://www.recuva.com/download
Operating systems supported: Windows 98, ME, NT, 2k, XP,Vista (no 64-bit available)

PC Inspector 4.0 File Recovery
W… Continue

Posted on June 12, 2009 at 9:00pm — 2 Comments

Greg De Santis

Fastest Video Cards & Their Power Requirements

This is a combination list of the history of video cards from fastest to slowest and their power supply requirements for basic guidelines for building new systems or upgrading current computers. I made this list to help me keep track of what is out there, but looking on the forums and blogs about people needing help picking out video cards for new systems or upgrading their current systems and power requirements I thought I would put my personal list up for everyone to have a look at for a start… Continue

Posted on April 22, 2009 at 3:30pm — 2 Comments

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At 2:00pm on November 14, 2009, JT said…
I came across this and thought that you would like it:

Submarine Poem

Here's to us, one and all
Who heard the message and answered the call
To break away from the old mainstream

And live our lives on a submarine
Sub School gave us the chance to pass the test
To declare that we were The Best of the Best.
When we left New London with orders in hand
We all headed out on different courses for distant, faraway lands.
Some went East coast some went West
But no matter where you ended up, your first boat's the best.
You reported on board not knowing what to think
But now you're known to all as a nub and a dink.

You learn about Tradition and learn about Pride,
You learn about Honor and the men who have died,
You learn about the heritage that's been passed on to you
Because now you're considered one of the crew.
You study that boat from bow to stern
From the conning tower to the bilges, it's your duty to learn
Where and what makes that boat go, how it operates and in what direction it flows
How to charge those batteries and keep them alive or how to rig the boat for dive
Draw those systems fore and aft, blow the shitters, Check the draft
These are duties that you must glean when you live your life on a submarine
When you've learned all there is to know about your boat
You show 'em you know it, by your walk through vote
You go before the Qual Board, card in hand
Where they question and grill you to beat the band
And when you think you can take no more
They tell you to wait just outside the door.
For what seems like eons, Time stands still
And when they call you in, you feel quite ill!
But they congratulate you for doing so good
And welcome you into their Brotherhood.
Right of passage declares that you must drink your "fish".
And the tacking on process is not something you wish
But you wear those dolphins on your chest with pride
Because down deep in your heart, you know you're Qualified.

It seems like yesterday, it seems like a dream
That I truly lived on a submarine
Most Boats are gone, a memory of time
I wonder what happened to that crew of mine?
The Old Boats that are left, are all museums
And even if you rode 'em, you have to pay admission to see 'em.
So here's to us, those that remember
Who rode the boats out in all kinds of weather
To those past, present and even the future
To those young, hardy lads who still love adventure
So let's lift our glasses and have a toast
To the memory of those daring young sailors and their undersea boats.
At 7:47pm on November 12, 2009, Sonix said…
yar! get ur pics while you can......for this is going to the scrap yard for recycling!....keep ya peri up!
At 6:17am on October 31, 2009, HonRevJoWazzoo said…
Another sucky episode. I pine for the old days. Hear you are going back to school? Kudos! Hope it helps. I too have been looking for work for over 3 years now.
At 5:43am on October 30, 2009, HonRevJoWazzoo said…
d00d. FWIW I still think that SGU suxx. Likely will be tunibg out shortly. cheers.
At 9:51pm on October 25, 2009, SassySweetBren said…
Hi Greg, I am thrilled to hear about you going to college. You can apply for a Pell Grant that should take care of all of your fees plus, leave some money to live on. I did that when I went back to school in my late thirties. Here I had been working as an aircraft mechanic and when I lost my job, I had to do something. So, I went into interior design. It was great for me.

You will not be sorry. I took some of my classes online too and you can do that when you are motivated to do your own work. You know that I wish you only the best.

Yep, that is one of the last blooms of the season before the frost hits my plants. Just today, I planted some lilies and a couple of other plants that a dear friend from California sent to me. She is a darling.

Anyway, the baby is still here with me but now, I have her in daycare and that has helped me so much. I was just about to come unglued. ha ha...for real. You would have had to get in touch with me at the shrink hospital. All is good now but today she came down sick. ....bless her heart.

Love you kiddo and wish the best for you and your mom.

Hugs,
At 3:59am on October 21, 2009, SassySweetBren said…
Hey Greg. Long time. I have been busy with the little one.

Hey, I fixed everything just by doing Google. The weird part to me about getting my sound back is they furnished a CD with the driver but I had to find an updated version to get it to work.

And on my network card , now, I don't even have a card in. Unless the old one is working again, I just don't know. Weird to me. I took it out one day just to see if I could load the Chip set driver first and get things straight. I didn't have to put it back in. I will keep it in case.

Don't ever under estimate the power of a woman's brain. I know that when I am determined, I can fix anything. ha ha

I would ask about if you are working but seeing you on here tells me and it would just break my heart anyway.
I took this photo a few days ago in my yard. Thought you might enjoy it.
Just know that I miss you. You are my buddy....well, in my mind.

At 6:16am on October 14, 2009, HonRevJoWazzoo said…
Okay - okay. I will give it another chance - for old times sake. I guess I didn't view it in the proper perspective. I can see there are a coupla characters I hope buy the farm in short order. cheers
At 12:06am on October 14, 2009, Shin Kudo said…
ellooo greg de santis.. how are you..
At 5:51am on October 13, 2009, HonRevJoWazzoo said…
Sorree - I meant that I like Battlestar Gallactica for a long time. The last season or so was the pits. cheers
At 5:43am on October 13, 2009, HonRevJoWazzoo said…
d00d. dunno bout you, but I am less than impressed with Stargate Universe. I would say that it suxxs, but that would be too kind. And I gave it a fair shot, watching episode 1- 3 times and episode 2 twice. It is too Battlestar Gallactica for me. I loved SG but threw in the towel after it became just too outlandish.

oh well. Hope you are doing OK. cheers friend bye

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Cryptic Talks Star Trek Online's Space Combat, Away Missions, and Competing with WoW

We chat with Craig Zinkievich, executive producer at Cryptic Studios, about making a game for Trekkers and competing with World of Warcraft

Set 30 years after Star Trek: Nemesis (the last film before the J.J. Abrams reboot), Star Trek Online puts you in the shoes of a captain in a newly sparked war between the goody-two-shoes Federation and savage Klingon empire. The promise of exploring the final frontier, massive space battles, and obscure Star Trek references fills us with geeky glee. We went down to Cryptic Studios’ offices to play the game and quiz Executive Producer Craig Zinkievich to ensure that fans of Star Trek and MMOs are getting the best of both worlds.

Maximum PC: It looks like Star Trek Online is focusing more on action, as opposed to boring bits like interstellar diplomacy.

Craig Zinkievich: The game is set in 2409, about 30 years after the events of the Star Trek: Nemesis movie. A lot of stuff has happened since then. The Borg have returned to the Alpha Quadrant, bent on assimilation. The Romulan Empire still exists, but they have to deal with the fact that they don’t have a home world – so there’s a power vacuum there. The most important aspect is that the Kitomer Accord – the treaty between the Klingon Empire and Federation – has broken down. In STO, you play either as a Captain in Starfleet, the military wing of the Federation, or the Klingon Defense Force.

We’ve really tried to make the content in Star Trek Online feel as though you’re in one of the Star Trek shows or movies. You’re never just in one place. You can be on a ship, get a distress call, beam down to a planet, then beam up to a satellite that’s on fire, and finally back to your ship for a climactic space battle. You’re constantly moving between ground and space to really get that cinematic feel.

The biggest challenge in creating STO is that it’s two whole games—you have your ground combat and your space combat. But the game demands it; you have to go back and forth, and I think it’ll be the strongest aspect of the game.

On Space Combat

CZ: Space combat is very much like the shows. It’s not a dogfight—you’re not zipping around. You’re in huge 1,000-meter starships with hundreds of crew onboard. In the shows, it’s all about tactics and positioning. It’s about bolstering a shield that’s taken damage, transferring power from your deflector dish to your weapons or engines at the right time. It’s about knocking your enemy’s shields down with phasers and taking them out with photon torpedoes.

Each ship has four directional shields – though some of the smaller ships only have one shield. All weapons in STO have facing and firing arcs to them. For example, a ship can have forward facing photo torpedoes with a 90 degree arc, and two phaser banks with broad-side arcs. So in battle, you would flank broadside along your enemy to use both phasers to knock down enemy shields and then turn toward the enemy to finish them off. 

MPC: Is the point of the battle to destroy the ship?

CZ: Yes, because it’s wartime, the battle does come down to destroying your enemy’s ship. Most of the time, they don’t give up at the end. There are certain instances there the enemy will surrender to move the story along, but most of the time it’s a fight to the death.

MPC: How does respawn work, then, if your ship is destroyed?

CZ: Well, first and foremost, it’s a game. We thought of a whole bunch of different ways to do interesting things for respawn, but it really came down to getting players back into the action. You don’t lose your ship [if it blows up]; you just respawn at the beginning of the map with a little damage done to your systems. But overall, we don’t want you to spend 80 hours getting that Sovereign class vessel, get owned, and then lose that ship.

MPC: How does your crew and shuttles factor into the gameplay?

CZ: Each ship has a crew bar, which affects your hull regeneration rate – how fast you can repair systems that get damaged. There are certain powers that allow you to send boarding parties to other ships with shuttles, which takes crew. You can even send healing parties to repair other vessels during co-op.

The really cool powers come from your bridge officers. Like the shows, it’s all about the people—who’s there on the bridge during a crisis defines how the ship deals with it. You have a roster of bridge officers (starting off with one) that you can upgrade over time. These guys are like MMO pets, but taken to the next level. You name them, customize their look, give them equipment, and level them up with new skills and specializations. And the skills they have really end up defining what role you play in missions.

Some skills include tractor beams, which can hold enemies in place during combat, or high yield torpedoes that deal super damage. Each officer has one ability to begin with, but as you level them up, they get up to four skills. Each officer seat can also be upgraded, too. Officers in Ensign seats can only use one skill, while those in Lieutenant or Commander seats can activate more of their skills at once. With bigger ships, you gain more weapon slots and more bridge officer seats as well. The maximum is six officers with 12 skills total.

MPC: How does ship upgrading work?

CZ: Players start off with a generic Light Cruiser ship. Several hours into the game, you replace that with one of three different classes of ships – Engineering, Science, and Tactical, each with five tiers that you can advance through. Every ship has weapons, deflector shields, impulse engines, and Officer seats, all of which can be upgraded. But when you actually reach a different tier of ship, you get a new ship [of that class] entirely.

MPC: Can you re-spec your ship in the middle of the game?

CZ: You can change ship classes at any time if you want to try a different style of play. You just use your Starfleet “merit” and buy the ship at a Space dock. You don’t lose the previous ships that you had, either. You’ll always have the Light Cruiser, for example, if you wanted to use it for a specific mission. One night you could use a Defiant class ship for a quick space battle, and the next night, you could change to a Science class ship – the healer – to support your guild. You can really change what role you play on the fly.


MPC: So there are 16 different ship types in the game?

CZ: Yes, there are 16 total configurations total, from three ship classes with five ships in each tier, plus the first Light Cruiser. But within each configuration, we want you to be able to customize your ship’s appearance.

MPC: Like designing your character in any other MMO.

CZ: Yes, but still want you to be able to look at somebody’s ship, and know what configuration and class that ship is in.

 

MPC: Does the game have the “hot rod” style Enterprise from the new Star Trek movie?

CZ: [Laughs] No, we don’t have the new J. J. Abrams “hot rod” ship in the game yet, but we do have access to that in terms of our license. We’re focusing on filling out and rounding out what [the Federation of] 2409 looks like.

[Craig then loads up several ships on a computer, including ones based on the Intrepid, Excelsior, Miranda, and even Prometheus classes that will be recognizable to hardcore Star Trek fans.]

Our artists have done a fantastic job designing these ships and the elements that’ll let you customize each configuration.

Away Mission Gameplay

MPC: Let's talk about the ground-based away missions.

CZ: When you go down to a ground mission, you always play in a five-person away team. If you’re playing by yourself, you beam down with four bridge officers. If you’re teaming up with other players, you’re going to all go as captains.

MPC: Sounds like that would be against protocol!

CZ: Yeah, it’s funny. You have protocols like the Prime Directive, but those things never come up in the shows unless they have to break them! So, yes, you’re constantly breaking protocol by beaming down, but it wouldn’t be fun just to sit on your ship.

But this is another one of those places where you can change your style of play depending on which Bridge officers you slot. You can choose to bring medical officers if you’re playing with a Leroy Jenkins-type player one night, or bring a tactical officer if you’re going on the offensive. 

MPC: Which player in a party gets to decide who to bring down, if you’re not playing with a full roster?

CZ: The team leader gets to assign which players go in the away team slots, and who has control of extra slots.

MPC: And the biggest group you can play with is five players?

CZ: Exactly, it’s five people per normal instanced team, which is the same for instanced space battles. There are larger persistent areas, like large fleet actions, where you can have dozens of ships. The same goes with large away missions, where you can have several teams [of five players each] on one planet at once.

Bridge officers on the ground are fully-functional MMO pets. They’ll follow you, use their abilities, and go into combat. If you want to, you can micro-manage them. You can tell them to stay in one spot, be aggressive, and even set their targets before combat. You can ask them to use special abilities on the ground, like healing or setting down minefields. Ground combat is fast-paced run-and-gun. It’s about maneuvering around your enemies and flanking them from the side, which does more damage. As a Captain, you can equip yourself with two weapons that you can switch at will, including melee weapons and martial arts skills.

MPC: And what kinds of things are you doing on away missions? Just killing everyone?

CZ: Just think of all the myriad things you’ve seen in an episode of Star Trek. For example, after you dispatch Klingon ships above a planet, you may have to beam down to the planet to save the locals from the Klingon landing party. Some missions ask you to recover artifacts and others have you following people back in time.


MPC: What type of loot will you be able to collect from missions and random exploration?

CZ: With bridge officers, they all have a paper doll that needs to be equipped with armor, personal shields, weapons, and other tools, which you’ll find on your missions. The same goes with your own character avatar. There are plenty of items and loot that you’ll find within the game, which you can sell or trade at spaceports. You can even find potential bridge officers.

MPC: Like an alien that you meet on a random world.

CZ: Yes. Another one of the loot items that is very important on the ground missions is your kit, which is a career-limited loot item. The kit gives you really cool powers on the ground, like Security Escort, which lets you beam in extra NPC characters for this mission.

MPC: A bunch of red shirts?

CZ: Exactly! They should have a much higher aggressiveness factor. These kits end up defining your role. Medical science players can deploy stasis fields with their medical tricorders. And over time, as you level them up, each kit can have up to four powers.


MPC: Will you be allowed to team up with friends who are at a much higher or lower level than your character?

CZ: The missions themselves are set level, and you can bring in a range of levels to play in them. Like City of Heroes, we have a sidekick system that lets your team scale to one level, with the experience rewards scaled along the same line as well. 

MPC: What will be the level cap for the game?

CZ: We don’t have levels, per se. We have five ranks in the game, ranging from Lieutenant to Admiral. Each of those has 10 sub-ranks, so that ends up being 50 “levels.” And that’s indicated by the pins on your uniform, just like on the show. 

MPC: You mentioned spaceports. Do you mean space stations like Deep Space Nine?

CZ: There are several large social hubs within the game. Earth Space Dock is probably the largest one for the Federation. That’s where you go to repair your ship, visit the auction house, and get access to new ships. There are major ones like Deep Space Nine, and minor ones like Memory Alpha, which have similar amenities.

MPC: Sounds like you’re including a lot of details from the shows.

CZ: In almost all of the content that we’ve made, there are Star Trek references, like a familiar character’s grandson or something that was alluded to once in an episode. We have pretty hardcore writers who end up getting all of those references in.

The Genesis Device

MPC: In terms of art assets and content creation, how much of that is crafted by designers and how much is randomly generated?

CZ: If you’re going to make a Star Trek MMO, you’ve to let players boldly go where no one has gone before, right? So we needed to make hundreds and thousands of planetary systems that you could explore. We did that by creating a Genesis game engine that could procedurally generate maps and systems.

Not all of the content is automatically generated. A good deal is first procedurally generated, and then given to our artists to hand-craft to coincide with story-driven missions. The pure procedurally generated content is more for exploration, when you want to make contact with someone who’s never heard of the Federation before. Genesis has been a really powerful toolset that allows us to create the foundation for our artists and designers to add the really cool content, as opposed to spending their time on the more boring tasks.

MPC: Do players then experience the same content or see different worlds when completing mission on their own?

CZ: The main episodic story content will be the same for all players. There are also Patrol missions, which will also be the same for everyone. But the exploration content, when you go to star cluster, for example, will be different for each player. There may be some similarities, but you’ll end up seeing different stuff.

MPC: How much of the Star Trek universe can you explore?

CZ: The game is split into four hubs – Federation/Klingon (where you start), Romulan, Cardassian, and finally Borg at the end. We liken each of these hubs to a season of Star Trek, each season with a set number of episode missions based there. Each will have major and minor story arcs, as well as one-off episodes. There’s an overarching story arc for the whole game, so that always shows up in each hub, story-wise.

Each hub is split in sectors, where are high-level maps that you’ll use to fly between planets and spaceports. This is one of the persistent areas where you’ll see hundreds of ships flying around, in addition to the large fleet action zones.


Making the Game Appealing to Star Trek Fans

MPC: What kinds of compromises did you have to make for this to appeal to both MMO players and Star Trek fans who might never have played an MMO?

CZ: There are some compromises we’ve had to make, license-wise, like adding many phaser weapons variations [in addition to the two main types in Star Trek canon]. In terms of gameplay, our goal is to make a really deep MMO that doesn’t scare away someone who has never played an MMO before. For example, the power-level interface has a complex mode where you can move individual power bars, but there’s also a mode where you can use preset power levels for offensive or defensive stances.

MPC: Do you base the content on materials like the Star Trek technical manuals and the Klingon language?

CZ: We definitely use the technical manuals to get the scale right. We don’t have plans to translate the game into Klingon, but who knows, maybe we’ll figure out a way to get the community to localize it for us.

MPC: What about playing as the Klingons

CZ: We’re not ready to reveal too much, but the Klingon gameplay will be drastically different from the Federation. It’ll open up a couple of hours into the game, and will be more PVP focused.

MPC: Is there going to be a lot of interaction between the two factions?

CZ: Yes, through the PVP and the indirect PVP gameplay throughout the Neutral Zone. But the storyline on the Klingon side is not the same as the one on the Federation side.

The 800-Pound MMO in the Room

MPC: When you’re designing a new MMO, how do you design it to compete with World of Warcraft?

CZ: I don’t know if there will ever be another World of Warcraft [-sized game]. The fact that WoW has so many subscribers is awesome, because it’s exposed so many people to MMOs. Whether or not there will be another game that gets millions upon millions of subscribers isn’t really [our concern]—we didn’t sit down and ask ourselves how we could steal WoW subscribers.

We first asked ourselves how we could make a decent MMO, how we could develop a reasonable business model, and have reasonable expectations. And then, we tried to make it the MMO that the Star Trek universe deserves.

MPC: And what business models work, if you don’t want to compete with WoW?

CZ: You can look at games like Warhammer and Conan, which launched with a few hundred thousand purchases. You can have a pretty nice business with a few hundred thousand users, or even fewer. So, I don’t think many people going into the MMO market sanely think they need 10 million subscribers to make money.

MPC: Is it a chicken-and-egg scenario where you need to have enough subscriber revenue to make new content to attract new subscribers?

CZ: Definitely. There’s a barrier. From our experience, if you don’t break 100,000 subscribers at any point in time, your game tends to just go away. Most games that don’t break that 100,000-subscriber mark tend to just be flashes in the pan. But once you do, you tend to get a really solid fan base with enough revenue to keep adding to the game, and things go pretty well.

MPC: What do you think about different business models, like opting for micro-transactions instead of subscriptions?

CZ: We like the subscription model, and will probably be using that in the near term. We are looking at micro-transactions and how that would work – Star Trek will have micro-transactions, but most of those will be cosmetic things. Some will augment gameplay, but won’t replace any gameplay.

MPC: Is there a risk in Cryptic having multiple MMOs in the market at the same time?

CZ: I don’t think there’s a risk as long as long as the products are different. If we were making fantasy MMO after fantasy MMO and competing with ourselves, we’d eventually run into problems. I also don’t think that we’re banking of people to play our games based on our name, either. We just want to make games that we want to play, and hope that other people will want to play as well.

MPC: How do you determine the long-term plans for an MMO, given the uncertainty of success?

CZ: We don’t have life spans on our games, and we go into the first year with an expansion and update plan. That being said, though, from our experience, the longer you plan ahead, the more likely the plan is useless, because the subscribers will tell you what they like and dislike, and what they want to see more of. So, even though we put a plan out there, we have to be flexible and listen to our captive audience. Which is kind of the cool part about making MMOs. [Once it’s released], it’s not just us making the game—everyone contributes. 

 

Cryptic has also provided five keys to the Star Trek Online closed-beta going on right now. Post a comment on our Facebook page, under the Star Trek Online post, to get your name in the random drawing. We'll pick five readers to receive beta keys on Monday, November 23rd, at noon PST.

Is Apple Using a Technicality to Avoid 3G License Fees?

You may not be aware, but Qualcomm holds a number of patents on modern 3G cellular technology. Any company making a 3G cell phone has to pay patent royalties to Qualcomm. Analyst Sanford Bernstein pointed out in a report this week that Apple appears to be taking advantage of a licensing loophole to avoid paying all those fees for the iPhone. The loophole is estimated to save Apple $290 million in fiscal 2009 alone.

Licensees must pay 5% of the wholesale price of a 3G device to the patent owner. Qualcomm’s website lists over 145 companies that have licensed their 3G technology. The list includes all major makers of 3G handsets. The one notable exception? Apple. One surprise on the list is Foxconn, the Taiwanese manufacturer of the iPhone.

The Bernstein report says that Qualcomm is being paid royalties not on the price Apple charges (average $590), but on the unit price Apple pays Foxconn, a mere $244. So instead of making $23.60 per iPhone, Qualcomm is only seeing $9.70. Apple is able to get away with this because the entire manufacturing process is done externally. Qualcomm seems fine with the arrangement. After all, $9.70 per iPhone is pretty good considering how they fly off the shelves.

qual

Roadmap Slide Pegs Windows 8 for 2012

An interesting Microsoft product roadmap has turned up. The document shows the year 2012 as the tentative timeframe for a “major release” code named Windows 8. This would put it at about three years out from the release of Windows 7. The interval between Vista and Win 7 was also three years. This could signal a new regular release cycle for Microsoft. No indication if the “code name” will stick, or if Redmond will decide to change naming schemes once again.

Vista was pushed back three years from its original release date after much of the code was scrapped. If this image is to be believed, Microsoft is confident in its ability to avoid such delays again. The timeframe fits with previous rumors we’ve heard, so there’s no reason to be overly skeptical.

Is the three year plan reasonable? We’ll have to wait and see what Microsoft can cook up in another three years.

ww

Is T-Mobile Looking to Team Up With Another US Carrier?

In the wake of a major service outage a few weeks ago, fourth place US carrier T-Mobile may be shopping around for investment money from another US cell provider. Compared to the other US carriers, T-Mobile has a very small 3G footprint. Recognizing a need to expand, rumors indicate that parent company Deutsche Telekom is courting the likes of MetroPCS, Clearwire, and even AT&T.

Any of these investors would receive a small stake in T-Mobile in exchange for investment to expand their network. MetroPCS is of particular interest as the smaller carrier uses the same odd 1700Mhz 3G frequency that T-Mobile does. Collaboration with AT&T would be risky due to possible anti-trust allegations. AT&T is the only other GSM carrier in the US.

Deutsche Telekom’s T-Mobile UK was recently forced to merge with Orange UK. Could their US arm be headed in the same direction?

tt

Woman Declared "Not Depressed," Loses Benefits over Facebook Photo

Just recently an American man accused of robbery was exonerated after a Facebook status update posted at about the same time as the robbery became his alibi. But Nathalie Blanchard, a 29-year-old Canadian woman, witnessed a different side, a much darker side, of using Facebook. Her rather jaunty Facebook alter ego has cost her dearly.

This IBM employee has been on sick leave for the last year and a half after being diagnosed with major depression. As if her long-drawn battle with depression wasn't enough, her insurance company, Manulife, withdrew her monthly sick-leave benefits this fall, using her happy Facebook pics as a pretext. Pics of Blanchard partying and holidaying were enough to convince the insurance company that she was back to normal.

The fun she was having, or trying to have, was strictly therapeutic - just what the doctor ordered, says Blanchard. She is also miffed at Manulife's meddlesome ways: the insurance company accessed her photos despite the fact that she has chosen to limit her profile to only friends. "My client was diagnosed with a major depression. And there were pictures of her on Facebook, in a party or having a good time. It could be that she was just trying to escape," Blanchard's lawyer Tom Lavin told CBC News.

The insurance company admits using social networking sites to keep a tab on clients. But it claims that it does not terminate claims "solely based on information published on websites such as Facebook."

 
 

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